Press

Kingdom of Auspiex Onlne is seeking potential private and publish invesments to develop this title on an accelerated level. Offical Press releases in the future will be posted here.

 

 

2 Kingdom of Auspiex Online is now Offically in Alpha Testing! Kingdom of Auspiex Online is now available for public download to flesh out the existing game world and gain feedback from the user community!

Kingdom of Auspiex Online is seeking funding via private investors or professional publishers.
Our current business model is to tap into the nostalgia of the glory days of 2D RPGS that captured the imagination of most gamers in the 90’s. Titles like Final Fantasy, Dragon Warrior, Lufia and Breath of Fire originally started as two dimensional titles on the Nintendo, Super Nintendo and Sega Genesis Platforms. Those titles made SquareSoft and other companies into the industry Behemoths that they are today.
Kingdom of Auspiex Captures the essence of these titles but incorporates features found in many Online Three Dimensional MMORPGS today.We include aspects of online gaming such as Player vs. Player Combat, Quests, Instanced Events, Player Grouping and Interactive Online elements.These online features are embedded into our system taking advantage of the best of both worlds. Our sole competition in this market is TIBIA and Runescape. Both of these companies have sixty thousand active subscribers proving the viability of players willing to participate in a 2D online world. We intend on beating our competition via superior graphics, game play elements, better quest system and state of the art animations. As it stands now, Kingdom of Auspiex Online surpasses our competition in all of these departments.
We intend on selling the game online as a onetime purchase, letting the players play month to month for free. Our current goal is to publish an expansion pack once a year that opens up new content for our player base. We will also allow players to upload into the game custom content on a cost per item basis. This will encourage the players to influence the world (ala Secondlife) by utilizing their own artistic abilities to make the game world more original. We will also
Provide custom tile set editors in game, in which non artistic people can purchase tile maps to decorate their guildhalls, player houses and other private places In game, on a cost per tile set basis. We also intend on taking advantage of Google Ad sense to make money off the traffic through our website promoting financial viability whether a player subscribes or not.

1 For further information please contact Michael Kozlowski at kozmonaut@koarpg.com