Rogue - A rogue is one of the most versatile characters in the game. Her wide range of skills offers ease of customization, and her sneak attack ability makes her deadly in combat. But how can you get the most play value out of a rogue while minimizing the risks to her? The rogue has more nicknames among veteran players than any other character class. She can be called locksmith, excellent treasure finder, sneak, just plain "thief," or any of a host of other colorful titles. Depending on how you create your rogue, any of these monikers could fit your character.
Rogue Assets
The rogue offers a useful array of game abilities that provide lots of room for customization. You can create a smooth-talking con artist, a cat burglar, a tomb breaker, or almost any kind of character in between. Below are several assets you have going for you when you choose a rogue.
Good Initiative Bonus: A rogue should have a high Dexterity score, primarily because Dexterity provides her first line of defense and governs many of her best skills. But a high Dexterity score also gives her a high initiative bonus. As a result, rogues can get the drop on their opponents most of the time and are seldom caught unawares.
Broad Skill Selection: The rogue has a long list of class skills, which enables her to excel at character interaction, stealth, movement, perception, and more.
Item Selection: A Rogue can use veritable any but the most restricted of magical items, such as scrolls, staves and wands. They usually encounter such items of power and through the years learn to use these items at almost their full potential.
Many Class Features: The rogue gains lots of useful and deadly class abilities. The most infamous of these is the sneak attack, which allows her to hit opponents where it really hurts.
Rogue Weaknesses
As with any class in Kingdom of Auspiex, the rogue's advantages come at a price. Here are a few of the disadvantages you should keep in mind if you're considering a rogue character.
Poor Saving Throws: Rogues have the ability to almost use any magical item, but they lack the proper training in order to avoid their often unpleasant effects.
Fairly Low Hit Points: The rogue only possesses a moderate number of hit points. Since her sneak attack ability is wasted if she doesn't get into at least the occasional fight, death is never far away.


